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Take-Two reports $2.9B loss in Q4, fall 2025 release for GTA 6

Video game developer Take-Two Interactive (TTWO) — which owns publishers Rockstar Games and 2K — divulged that the long-awaited Grand Theft VI will be released in the fall of 2025. The stock is reacting in pre-market trading to the company's fiscal first-quarter earnings which reported a net loss of $2.9 billion.

The Morning Brief crunches the numbers on Take-Two's latest earnings figures.

For more expert insight and the latest market action, click here to watch this full episode of Morning Brief.

This post was written by Luke Carberry Mogan.

Video Transcript

Take a look at take two that stock on the move posting a $2.9 billion loss in the fourth quarter sending the stock lower.

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The company also announcing it's new.

It's Grand Theft Auto.

It will not be released until the fall of 2025.

That's huge news here for the company.

You're looking at losses of just about 2/10 of a percent here in free market trading.

When it comes to analysts commentary, you got Jeffries out saying that yes, the results may have better than feared bookings beating expectations but the full year 2025 guidance coming in, came down here for the third quarter in a row and then you've also got Grand Theft Auto not launching now until delayed time frame of fall 2025.

Not exactly what many analysts and not exactly what the street hope to hear from these results to say the least some bright spots.

NBA two K 24 did well, Zynga purchases led by Tom Blast and Match Factory.

All you people out there playing on your mobile devices that helped out a little bit and then additionally, red dead redemption series, not my top favorite player but uh uh game.

But hey, it's for people out there.

One of the huge things though, the recurrent consumer spending that actually declined by about 2% for the period and accounted for 79% of net bookings here.

But that also gives you a little bit of the mindset into the consumer that's in a GING realm and trying to figure out, ok, where does it make sense for me to pay more in the in app or in game experience here?

And any signs of weakness similar to actually what we were talking about even with Rob uh Roblox as well, this most recent quarter.

So that kind of being one of the common denominators or the threads uh in these gaming companies right now.