1027 Newport Avenue
Pawtucket, RI 02861-1059
401 431 8697
Sector(s): Consumer Cyclical
Full Time Employees: 6,490
|Mr. Christian Cocks||CEO & Director||1.57M||N/A||1974|
|Ms. Cynthia W. Williams||Pres of Wizards - Coast & Hasbro Gaming||1.31M||N/A||1968|
|Ms. Gina Goetter||Exec. VP & CFO||N/A||N/A||N/A|
|Mr. Steven L. Zoltick||Exec. VP & Chief Information Officer||N/A||N/A||N/A|
|Ms. Debbie Hancock||Sr. VP of Investor Relations||N/A||N/A||N/A|
|Mr. Tarrant L. Sibley||Exec. VP, Chief Legal Officer & Corp. Sec.||N/A||N/A||1969|
|Ms. Roberta Thomson||Exec. VP & Chief Communications Officer||N/A||N/A||N/A|
|Mr. Jason Bunge||Chief Marketing Officer||N/A||N/A||N/A|
|Ms. Najuma Atkinson||Exec. VP & Chief People Officer||N/A||N/A||1972|
Hasbro, Inc., together with its subsidiaries, operates as a play and entertainment company in the United States and internationally. The company operates through Consumer Products, Wizards of the Coast and Digital Gaming, and Entertainment segments. The Consumer Products segment engages in the sourcing, marketing, and sale of toy and game products. This segment also promotes its brands through the out-licensing of trademarks, characters, and other brand and intellectual property rights to third parties through the sale of branded consumer products, such as toys and apparels. Its toys and games include action figures, arts and crafts and creative play products, fashion and other dolls, play sets, preschool toys, plush products, sports action blasters and accessories, vehicles and toy-related specialty products, games, and other consumer products; and licensed products, such as apparels, publishing products, home goods and electronics, and toy products. The Wizards of the Coast and Digital Gaming segment engages in the promotion of its brands through the development of trading card, role-playing, and digital game experiences based on Hasbro and Wizards of the Coast games. The Entertainment segment engages in the development, acquisition, production, distribution, and sale of world-class entertainment content, including film, scripted and unscripted television, family programming, digital content, and live entertainment. The company sells its products to retailers, distributors, wholesalers, discount stores, drug stores, mail order houses, catalog stores, department stores, and other traditional retailers, as well as ecommerce retailers; and directly to customer through Hasbro PULSE e-commerce website. The company was founded in 1923 and is headquartered in Pawtucket, Rhode Island.
Hasbro, Inc.’s ISS Governance QualityScore as of May 30, 2023 is 6. The pillar scores are Audit: 9; Board: 2; Shareholder Rights: 7; Compensation: 8.